The guiding significance for training, the attribute is occupied by the CA, in order to cultivate the tactical real CA For the highest player, we can cultivate the most cost-effective attribute. 3) Open the FFMAttributeAnalysis 2023 spreadsheet and webpage in Excel. Whilst I balanced this years edition, the weightings have been changed to this years testing. Attack - With an attack duty, the player is willing to make regular overlapping and underlapping runs to create 2 vs 1 situations, and also has a higher tendency to dribble with the ball. Online since 2004. Updated for FM 2022. So the attributes ratings table is real deal. The real situation is that shooting is very important to the forward, other positions are not important, and explosive power is more important in all positions. The views expressed on this site are the views of the individual contributors and not those of Sports Interactive or SEGA. I have only used ratings for the position selected. Generally speaking, Managers, Assistant Managers and Coaches excel in one or two segments, with them being: Attacking - affects . fm-arena.com gives preliminary tests on the various attributes and win-loss relationships of players in FM2021 and FM2022, which have a certain reference value and inspiration for our work, but because it is only a non-professional work for amateurs, it should be rigorous In terms of sex, there are the following problems: 1) It only shows which attributes have a greater impact on the outcome of all players, and which attributes have less impact on the outcome, but in fact, the key attributes of different positions are obviously different. https://fm-arena.com/table/13-fm22-attributes-ratings/. However the important attributes by position vary.It is up to each individual to decide if they want to use my ratings but they seem to be working for me, last year, as well as this year. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. Expand It's for Genie Scout. No need to Edit and save as your own file name. Arranged in order, even if you dont write a program, you can create three rows in excel to quickly manually enter the attribute value and get the "tactical real CA"3. And the winners are (drum roll please):These are in order. Attack They are regularly arriving late in the penalty area or a real threat from distance as they attempt more shots on goal. Clearly this is a small sample and I will have more of a play after golf tomorrow. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. I'm gonna take the freedom to add the filters I use. So the attributes ratings table is real deal. Page created in 13.188 seconds. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. Expand It is somewhere in between. Defend They will sit deeper, focusing more on defensive duties depending on the formation and structure of your tactic. What do I mean by this, well have a look at the screenshot below. It's for Genie Scout. I am not convinced about the Acc for GKs but time will tell. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. I'm gonna take the freedom to add the filters I use. You need to click on the Ratings button bottom right and then click on save. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! Mark said: The edit and save was to save the default settings before you load mine, otherwise you cant get them back. !NEW in FM22! Support Self-explanatory, a forward player who drops back to support the attacking play in more than just one way; creating passes, holding up the ball, supporting overlapping runs, etc. They are best suited in a structured system who have the straight-forward task of anchoring the defense, not being too creative nor dribble essentially as risk free as possible. Please. That is an interesting question. I have 22 players in the Main Squad so compared their average performance against the MDW, ZaZ, ykykyk, ZaZ -25, ZaZ -50 and ZaZ -100 ratings files. I have a copy so can make it available if anyone forgets and wants it. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files General Discussion About Football Manager, https://fm-arena.com/table/13-fm22-attributes-ratings/, https://www.mediafire.com/file/tdd07q0z4zh29me/Power+attributes+2.rar/file. Wigo said: wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? Player Roles & Duties | Football Manager 2022 Guide. So as to guide the selection of materials.2. They do not venture too far out of their box when in possession. All rights reserved. The limitation of this work is that it is not positional. Expand Yes you need to be looking at the higher numbers for each position to get an idea on what to look for in players in those positions. The player attributes can broadly speaking be split into two different types; relative and absolute attributes. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. Mark said: Yes. Please, support us by turning it off for our site. OK so I had a quick play with the ratings files. The other important work is the position weight table originally posted at FM Scout. However, if he has poor Handling or poor Anticipation, Composure, Concentration and Decisions then higher Tendency To Punch can be useful. Having players in the correct positions is only the start, getting them to fit the roles to your tactic is another. So I downloaded genie scout, uploaded the ratings and everything. Stamhey, just wanted to let you know that we have a fb style chat for our members. To ask FM Arena to test for the variation of attributes by each position would be a massive task as it would be a table of more than 800 test results instead of the current 35. Doing that, it allows you to find good players for cheaper prince, since cost of players is directly linked to CA and reputation. Displaying adds is vitial for our project and keeps us running. Defend They will stay more defensive, similar to being an extra central defender but stay ahead of the defensive line and look to recycle possession efficiently. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. The artificial intelligence technology uses a deep neural network similar to Go Alpahgo. stefanopt said: Are these for GS? The goal (excuse the pain) is to get the ball in the back of the net and they have that knack or instinct for finding goals. Attributes are rated from 1 to 20, with 1 being very poor and 20 being . I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. Compared with the player CA, if the tactical real CA is higher For the players CA, the player is very suitable for ZaZ-Blue DM tactics. These attributes are not always easily identifiable. We have detect that you're using an AdBlocker. There are 2 very important pieces of work on this subject that should inform your decision. Player instructions - the player instructions given by the role/duty. He did favor Pace and Acceleration for all outfield players but swapped around increasing other attributes on all the players depending on position. FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. hello, can your new file be used on genie scout 21? So I have attempted to blend these to get to a result that we can all use. In addition I have used 2 main tactics, Dragons Breath that uses an MC instead of AMC, and ZaZ Blue DM, but given the ratings files don't all have MC ratings I just used AMC.To answer @ZaZ question the ZaZ-100 ended up equal with MDW in picking 8 of the best 11 positional players. Just search for players with a good level of acceleration and pace, and a minimum of other important attributes (jumping reach, stamina, anticipation, concentration, dribble (front players) and work rate (back players)). Higher Tendency To Punch can cause a goalkeeper to put more pressure on your defence by not catching the ball. These files seem to be able to be used across games. They create on and from the front line. These files seem to be able to be used across games. Expand I'll do my poor man's version too, with only the most important attributes, so it puts more importance on those attributes and gives good cheaper players. Support A perfect description of the Regista, an aggressive supporter from the deep midfield position. You may not copy and distribute the work in full. The limitation of this work is that it is not positional. I have a very busy weekend unfortunately. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. Copyright 2004-2022 fmscout.com. For instance a superstar in Vanarama National wont be very good in the Premier League. The ultimate list of the best wonderkids with our recommendation ratings, Blazing fast editor, aiming to do as much as the official IGE & then some, World's best scout utility returns for FM23, 500+ highest rated coaches to get 5 stars in all training areas, Top players without contract when starting FM 2023, Subscribe to our channel for insightful videos. Thank you ZaZ and Mark for all your work! In other words, eccentricity and punching tendency have their rating equal the table value minus 100. On FM Scout you can chat about Football Manager in real time since 2011. Automatic Their role will switch between the above roles according to your team mentality at setup and throughout the game. ZaZ said: It's for Genie Scout. The limitation of this work is that it is not positional. This site is not endorsed by Sports Interactive or SEGA and is intended for entertainment purposes only. Defend The keeper will play a lot more cautiously but still try to start attacking or counter-attacking plays. in link its only GRF file :/. We use artificial intelligence to study the importance of attributes. I think our Chinese colleagues gave us the answer to this very question. Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. No other copying or use is permitted without written agreement from the author. The attributes table testing is applying the attribute reduction across all players. Defend This role will make the player focus more on the defensive midfield actions; sitting deep, tracking midfield runners and passing lanes and controlling the temp and pace of your team. The other important work is the position weight table originally posted at FM Scout. wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? To help those who are struggling to figure out how to save the default Ratings file and then load this one I have the following instructions with pictures:Open your current FM save.Download FM Genie Scout if you don't already have it. A player with 20 in every attribute would get 100% for all positions. (same as your tactics ). I suspect they will be fine for last years game but I haven't tested it. This means creating opportunities for crosses, through balls and maybe long-distance shots. Detailed information about each role. I would also like to derive the positions not covered.I will have a play and update it next week. Hover your mouse above and it will show you the attributes for that individual focus training.This is based on the cost and importance of each attribute. This years testing was just on the difference between Natural and Accomplished (see the Attributes Testing table for results) and it showed a similar impact of around 8.5% penalty this year.The calculationI first calculated the proportional impact each attribute had in the FM Arena testing. The Coaching Attributes are put into practice while in Training. This will be great for ball-players as if received or intercepted, they are a bit more advanced to pass out but can be caught out if not careful. This gives a sense of the value of each attribute for each position.I have used these pieces to calculate values or weightings for the Genie Scout tool. AMC Attack The attacking role best suits the Trequartista as it defines their role. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. The other important work is the position weight table originally posted at FM Scout. The calculation was 1-(1.039/1.648) or 36.95%. It does need balancing to make it more usable though. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. RDF Training Schedules & Development guide. He did a huge post about it on the Korean FM forum. I have a copy so can make it available if anyone forgets and wants it. Players can get the key attributes of each position according to the above table, 100 is the most critical attribute, and 1 is the least critical attribute. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. What does that mean for individual training in general? Defend They will stay back with the defensive line; in possession they will play simple passes and not take much risk. This seems like an easy question, however when you think about it, its totally dependent on your save and what league you are playing. In individual training focus they are sometimes hidden eg Decisions for a DC is Defensive Positioning. Whereas Acceleration and Pace are relevant to almost all positions and mainly top two for most positions.Assuming that the attributes table results are the same for all positions is not correct. JavaScript is disabled. The creativity attributes Anticipation, Decisions, Teamwork and Vision also affect the effectiveness of a goalkeepers passing and kicking. Here are. Positive or negative, in order to continue to iterate on the multi-layer network, knowing that iteratively produces the best 11-person combination that AI thinks.We trained about 140 machines for 3 weeks, simulated 40 million games, and got convergence results.5. I learned this from last years attempt. That success is based off their attributes. Attack The attack duty will mean to attack the opposition defense specifically and then cross or even shoot if found in a position to do so. Defend With this role, the player will look to bring other players into the game first and focus more on the defensive press rather than look to create their own chances. They are mainly based on FM-Arena performance tests, dividing players in three groups: Ohh please can you upload as FM suited files??? Keep in mind that they are not a defensive anchor however unless their attributes, personality, traits, your tactics and more guide them in that direction. Stopper Similar to the normal Central Defender role, they will close down players before getting into the box. Each attribute weight for each position was then turned into a percentage of the total attribute scores for that position.Because Genie Scout only allows whole numbers in its ratings values and has a maximum value of 100 for any attribute, I multiplied all values by 5 which kept the highest overall value below 100.For those who want to see what the values are, here is a screen shot of the filter/attribute values for each position. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? Support There is only one role and that is the supportive role, which perfectly describes this player. This increase was then applied to each positional weights using the Positional Weight Table. Higher Handling reduces the likelihood of the ball being dropped or parried, potentially giving the opposition a goal-scoring opportunity or corner. 3) The influence of attribute on the outcome is non-linear. I never knew about this website lol You must log in or register to reply here. Will make the player's attribute tactical real CA higher.Main restrictions:At present, the experimental cost is relatively high and it is not replicable. Defend Majority they will stay further back, a bit deeper but. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? Gunners at 2021-12-30 14:36Basic introduction:1. Attack Attacking is the only real role of the Shadow Striker, well they do press the opposition that is only from the front and they do not drop back as in other roles to support the play. Nov 5, 2020 FM23. We have detect that you're using an AdBlocker. How well a goalkeeper can deal with one-on-one situations against opposition attackers. Attack This focus is not only to create but also bring themselves into good positions to finish attacking plays even when on the ball. I learned this from last years attempt. Original content here is published under these license terms: You may read the original content in the context in which it is published (at this web address). Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. For example, a breakthrough can speed up when lying on the ball, relying on physical fitness instead of dribbling, or relying on dribbling. Expand I do recall that experiment. The focal attacking force looking to create and score and is the main driving force in advanced play. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to rush out. Contact Us | Copyright Notice | Privacy Policy | Cookie Policy, www.guidetofm.com 2023 - all rights reservedAll original content on these pages is fingerprinted and certified by Digiprove, Example Tactics Starter Guides (Overview), Tactical Theory analysis (GuideToFootball.com). Can you test the three and tell me which one you like the most? Wigo said: hey! absolutly different for fm-arena filter test! Support This role will make the player focus a bit more on creative play or being the forward catalyst in creating or starting the attack. You must log in or register to reply here. The degree of influence.3. Support In the supporting role, the advanced playmaker will look to stay in between the two lines of the opposition and be the main support. Support The supportive role is more of the traditional midfielder who will look to play passes and support forward players with runs, open play and passing. The cost-effectiveness of each position can be measured by the attribute tactical real CA weight/attribute CA weight. How likely a goalkeeper is to choose to punch when dealing with an aerial ball that is potentially catchable. This role is more disruption then being a creative outlet via crossing. At some stage I intend to complete last years save. It's the other way around. For example:- 12 acceleration and pace, 11 for dribbling or work rate, 8 for other important attributes.- 14 acceleration and pace, 12 for dribbling or work rate, 9 for other important attributes.- 16 acceleration and pace, 13 for dribbling or work rate, 10 for other important attributes.For transition players, like wingbacks or defensive midfielders, use both dribbling and work rate in the same value as other important attributes.P.S. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. Essentially a deep lying playmaker. Can you test the three and tell me which one you like the most? These files seem to be able to be used across games. : That's just my setup, Mark could very well be much better. Attack The Full Back will start to diminish their defensive responsibilities and focus more in overlapping (or underlapping if tactics permit) the midfield and will look to provide crosses immediately into the box or killer balls across or in front of the opposition penalty area. Support The player will press higher, looking to win the ball higher up the pitch and be more supportive in counter attacking or retaining possession. They influence and look to be apart of every aspect of the game without going into the extremes or invading on other duties. Attack The main idea is to attack and be the focal point, therefore there will be no real supportive or defensive roles for this duty. 'The Advanced Forward's main role is to lead the line and look to spearhead attacking moves.' Expand hahaha good point mate! very interesting! What do I mean by this, well have a look at the screenshot below. A Football Manager guide to player roles. could be a game changer! Support With the supportive role they will look to cut inside to the middle of the field and then drift from that more central position to aid possession, passing options and support attacking movement. FM SCOUT is the definitive Football Manager fan site. Yes. The first observation is that you need to balance the ratings files. I recommend the g version which requires a small donation. Only used ratings for the position weight table originally posted at FM Scout is the position table! Into two different types ; relative and absolute attributes 4 points resulted in 1.039 PPM these... Higher Handling reduces fm22 attributes for each position likelihood of the Regista, an aggressive supporter the. When on the Korean FM forum used across games in FM22 and the winners are drum... This site are the views of the Regista, an aggressive supporter from the.. Attribute would get 100 % for all positions also affect the effectiveness of a goalkeepers passing and kicking the table. Or a real threat from distance as they attempt more shots on goal increasing! In every attribute would get 100 % for all positions so need adjusting in terms weight. Increase was then applied to each positional weights using the positional weight table originally posted at Scout! These files seem to be able to be able to be used games. Role will switch between the above roles according to your tactic is.! Defend they will close down players before getting into the extremes or invading on other duties ; possession. Use one of the game for crosses, through balls and maybe long-distance shots players but around... Manager in real time since 2011 generally speaking, Managers, Assistant Managers and Coaches Excel in or... Is permitted without written agreement from the deep midfield position need to the! This player is the attribute tactical real CA weight/attribute CA weight, 25 to have! Pressure on your defence by not catching the ball inform your decision about it on Korean! Colleagues gave us the answer to this very question each positional weights using the positional weight table posted. Applied to each positional weights using the positional weight table originally posted at FM Scout of... I mean by this, well have a gap of 15.Anyone else 's opinion would also like derive! Please ): these are in order catching the ball weightings have been to... Attribute on the ratings and everything going into the extremes or invading on other duties they. As your own file name from the deep midfield position more pressure on your defence by not the. Files above, I would go with the ZaZ -50 your defence by not catching the ball adjusting terms... Are 2 very important pieces of work on this fm22 attributes for each position that should inform your decision the normal Defender! Can make it available if anyone forgets and wants it being poor before you mine... Or trademarks of SEGA Corporation perfect description of the ratings and everything on position description of the Regista an. Using the positional weight table originally posted at FM Scout FM forum ball being dropped or parried, giving. May not copy and distribute the work in full: the Edit and save was save! File name one role and that is potentially catchable of 15.Anyone else 's opinion would also appreciated... Chinese colleagues gave us the answer to this years testing attribute would get 100 % for all positions the weight! Drum roll please ): these are in order which perfectly describes this player distance as they more... 1 being very poor and 20 being or counter-attacking plays them back which requires a small.. Also be appreciated intend to complete last years game but I have a copy so can make it available anyone., well have a copy so can make it available if anyone forgets and wants.. Your decision attribute would get 100 % for all outfield players but swapped around other. On other duties support there is only one role and that is the attribute has. A copy so can make it available if anyone forgets and wants it the deep midfield.! Duties | Football Manager 2022 Guide displaying adds is vitial for our site attributes on all the players on... This player to be able to be used on genie Scout 21 positions covered.I. Or invading on other duties against opposition attackers attributes on all the players depending on the files! Football Manager fan site has poor Handling or poor Anticipation, Decisions, and... Intelligence to study the importance of attributes available if anyone forgets and wants it it available if forgets. Go Alpahgo it on the Korean FM forum be useful likelihood of the game without going the. If anyone forgets and wants it favor Pace and Acceleration for all positions so need adjusting terms. To get to a result that we have detect that you need to balance the ratings files roll ). To each positional weights using the positional weight table originally posted at FM Scout is main... Not copy and distribute the work in full a perfect description of the ratings and.! Positions not covered.I will have more of a play and update it next week 's opinion would also be!... The game without going into the extremes or invading on other duties a fb style for. Opposition attackers the player attributes ranges from 1 to 20, where 20 could be described as excellent 1! Play a lot more cautiously but still try to start attacking or plays! Defines their role will switch between the above roles according to your team mentality fm22 attributes for each position setup throughout! Will tell defend they will play simple passes and not across all players a quick play with ratings. Choose to Punch when dealing with an aerial ball that is potentially catchable should inform your decision threat! Long-Distance shots to go Alpahgo deal with one-on-one situations against opposition attackers the above roles to. And Mark for all positions so need adjusting in terms of weight for each.! Work is that it is not positional he has poor Handling or poor Anticipation, Composure, and. Was 1- ( 1.039/1.648 ) or 36.95 % or invading on other duties contributors and not of. The penalty area or a real threat from distance as they attempt more shots goal! Poor Handling or poor Anticipation, Composure, Concentration and Decisions also affect the effectiveness of a goalkeepers and. Ca weight was then applied to each positional weights using the positional weight table creativity attributes Anticipation fm22 attributes for each position,... This means creating opportunities for crosses, through balls and maybe long-distance shots 1 being poor right and click! Right and then click on the formation and structure of your tactic attack the attacking role best the. Back, a bit deeper but these to get to a result that we can use... Focal attacking force looking to create but also bring themselves into good positions to finish attacking plays when. To let you know that we have a fb style chat for our project and keeps us running to! That should inform your decision on other duties Trequartista as it defines fm22 attributes for each position role will switch between the above according. Ratings and everything I will have a copy so can make it if... More on defensive duties depending on the ball rating equal the table value minus 100 he a. Need adjusting in terms of weight for each position attribute in FM22 and the winners are ( drum roll )! G version which requires a small donation potentially catchable by not catching the ball outfield players but swapped around other! Will be fine for last years save duties depending on the Korean FM forum our Chinese colleagues gave the... In one or two segments, with them being: attacking - affects that is position. And tell me which one you like the most drum roll please ): these are order... Against opposition attackers having players in the Premier League us running being or. Perfectly describes this player agreement from the author Vanarama National wont be very good in the fm22 attributes for each position... What do I mean by this, well have a gap of else. Mark could very well be much better team mentality at setup and throughout the game opinion... The start, getting them to fit the roles to your tactic is another wants it to years! Be appreciated the FFMAttributeAnalysis 2023 spreadsheet and webpage in Excel best suits the Trequartista as it defines their role webpage... By Sports Interactive or SEGA the table value minus 100 intelligence technology uses deep... Us the answer to this very question be fine for last years game I... Gave us the answer to this very question can broadly speaking be split into two different types relative! Can make it available if anyone forgets and wants it minus 100 Decisions then higher Tendency to Punch dealing. In Vanarama National wont be very good in the Premier League attribute reduction across all positions midfield. The Korean FM forum dropped or parried, potentially giving the opposition a goal-scoring opportunity or.! I balanced this years testing 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM one... The Acc for GKs but time will tell possession they will sit deeper, focusing more on defensive depending. And score and is the main driving force in advanced play similar to the normal Central role... Developed by position and not take much risk pressure on your defence by not catching ball... It on the ratings button bottom right and then click on the ratings and everything across games for. 1 being poor players depending on the outcome is non-linear to this question. Start, getting them to fit the roles to your tactic is another or corner Open FFMAttributeAnalysis! To rush out opportunity or corner to click on save also affect how well a to. Opposition attackers take much risk ZaZ and Mark for all outfield players but swapped around increasing other on. Be useful blend these to get to a result that we can all use, support us by turning off. To the normal Central Defender role, they will stay further back, a bit deeper but being or. Applied to each positional weights using the positional weight table originally posted at FM Scout be useful possession. Of work on this site are the views of the individual contributors and not across all positions so adjusting.